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LAURENT SUAUDEAU - LIVE COURSES

I worked in partnership with Laurent Suaudeau School to make it possible to carry out the courses live and online in the period between 2020 and 2022.

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BECKS - VIZDEV

Product Visualization that I developed at Oitorama Filmes for presentation at the Brazilian launch of Beck’s beer.

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HOLIDAYS PAGSEGURO

I was responsible for creating the art for Pagseguro’s holidays campaign, with the motto “In 2023 there will be no space for so many good things”.

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CHARACTER - LUMPY SPACE PRINCESS

Fan art based on Lumpy Space Princess, from Cartoon Network’s Adventure Time series.

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MINIZINHAS PAGSEGURO

In this project I was responsible for the hardsurface modeling and texturing of the newest Minizinhas payment terminals, with the objective of making them available for use in audiovisual pieces for marketing campaigns.

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SHEEP IN THE BIG CITY

Fan art based on the character Sheep, from the Sheep in the Big City series on Cartoon Network.

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PROCEDURAL TREE IN GEOMETRY NODES

Project developed as a study of procedural modeling in Blender using the Geometry nodes system, resulting in a completely parametric model.

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MISCELLANEOUS PROJECTS

Collection of uncategorized projects Clay filter Bouncing Ball Exercise There should have been a video here but your browser does not seem to support it.

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CORNING - STAND

Project for Corning’s virtual booth at TELCO TRANSFORMATION LATAM developed in 10 days, I was responsible for modeling, texturing, lighting, rendering and animation.

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TOYOTA - RETOMAR PROJECT

Video showing the incredible transformation that Toyota and Revoada are carrying out in Brazil.