LAURENT SUAUDEAU - LIVE COURSES
I worked in partnership with Laurent Suaudeau School to make it possible to carry out the courses live and online in the period between 2020 and 2022.
BECKS - VIZDEV
Product Visualization that I developed at Oitorama Filmes for presentation at the Brazilian launch of Beck’s beer.
HOLIDAYS PAGSEGURO
I was responsible for creating the art for Pagseguro’s holidays campaign, with the motto “In 2023 there will be no space for so many good things”.
CHARACTER - LUMPY SPACE PRINCESS
Fan art based on Lumpy Space Princess, from Cartoon Network’s Adventure Time series.
MINIZINHAS PAGSEGURO
In this project I was responsible for the hardsurface modeling and texturing of the newest Minizinhas payment terminals, with the objective of making them available for use in audiovisual pieces for marketing campaigns.
SHEEP IN THE BIG CITY
Fan art based on the character Sheep, from the Sheep in the Big City series on Cartoon Network.
PROCEDURAL TREE IN GEOMETRY NODES
Project developed as a study of procedural modeling in Blender using the Geometry nodes system, resulting in a completely parametric model.
MISCELLANEOUS PROJECTS
Collection of uncategorized projects Clay filter Bouncing Ball Exercise There should have been a video here but your browser does not seem to support it.
CORNING - STAND
Project for Corning’s virtual booth at TELCO TRANSFORMATION LATAM developed in 10 days, I was responsible for modeling, texturing, lighting, rendering and animation.
TOYOTA - RETOMAR PROJECT
Video showing the incredible transformation that Toyota and Revoada are carrying out in Brazil.
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